This one is basicly a nighttrains (from the MTMG summer '99 competition at
http://karf.net/mtmg/contest/tracks.html) with an extra 5 minute road,
but not to worry. If you're not into that you can always try one of the
other three tracks. Track one is basicly the old layout with minor changes.
Track two is the new part only. Rallye is them both combined and Reverse
is ofcourse track one reversed.

There are a few custom Bin models in the track, some of them used before
and a new one, called 0caut_1-3.bin wich is a slightly modified Caution.bin
by BiRdMaN (it now blinks). I also added some new C98 checkpoints, they now
run up to 18. Don't forget to drive at night.

Here's a (Small) list of my own BIN Models used in this track:

Grandstd.bin
Lantaarn.bin
OOPSbrg9.bin
OOPSbr12.bin
C8chek8-10R/L
0caut_1.bin
0caut_2.bin
0caut_3.bin

And one for the textures:
0-ripl-1/8.raw
ripl00-11/1-8.raw
oopsmuur.raw
TU01-08.raw
Fin1-2.raw
Muurplst.raw
Betnbn.raw
Betnbuit.raw
Betnbinh.raw

Use them as much as you like, but give me credit.

All the other models and textures are downloaded from the guild site, 

STATISTICS:

338 textures (111 custom)
74 models (8 custom)
135 course segments (rallye)
19 checkpoints
1361 ground boxes
541 scenery objects
48 moving objects
Fastest lap 10:22:92 (lousy driver)

LIMITATIONS:

It is not possible to drive in dense fog because it made oopsbrg9.bin &
oopbr12.bin invisable

THANKS TO:

BiRdMaN for creating caution.bin in the first place, you did all the hard work!!!!!!!

TRI for making the game.

GUITAR BILL for making TRAXX and making his vulture available,

OLIVER PIEPER for making BinEDIT,

ALPINE for making the windmill available,
ALPINE & PHINEUS for making checkpoints 11&12 (7-10+18-19 are my own, why
continue where others have gone before..;-)

RAT_MIYT for making all those farmroad textures available,

INKY for making your light bin, it showed me how to make my own.

THE GUILD for making the CART & FLY models available and hosting the competition.

I hope you will enjoy these tracks.



--------------------------------------------------------------------------------


Monster Truck Madness Guild Review of The Nighttrains 1.0:

The Night Trains - Advance circuit 
This is a great looking track with a fast line. Incredible realism - custom water and bricks,
etc., that blend perfectly. A fantastically wild and loopy course. The layout looks
complicated when you first see the map with many track crossings, but you can turn the map
off quickly because the racing line itself flows so naturally you just KNOW which road is
yours. The custom bins and few textures are well done, but the trees should have been set
to no-collide and object boxes set for stumps - they're closeness to the road makes
collisions with a barely outreaching limb frustrating. Also, the checkpoints should be
"fixed", not moveable. In a one lap race there would be no harm, but in a four plus lap
multiplayer race, you soon find yourself searching for what has long since been knocked
over and cleared away. But some nice custom models too. Track layout is excellent -
great fun to drive - never a dull moment! Also trains are a pain, but at least they're short.
A super job.



--------------------------------------------------------------------------------

Rudedogs review of NighttrainsXL-4in1


Wooohooo

Original? Very much so... You have to run this one to see what I mean..

This must have been one hard map to do... With 135 different segments, I can image the 
time and work put into just making sure the map looked as good as it does... 
Don't try and run with it one though.... The size of it will get in your way for sure...

Great layout!!! Can you imagine trying to come up with a layout that will last over 
10 minutes... You cross your own path so many times you're not sure if you're coming 
or going... Just keep hitting the trail in front of you and you should be ok..

Computer trucks somehow manage to finish this race too... But with a bit of trouble.... 
It took them a full two or more minutes longer than I did to complete this track....

Overall, I love this track.... It's a VERY long rally going through hills and train 
tunnels.... Tons of original stuff here.... You will see everything listed below... 
For those of you that prefer a circuit over a rally, this track is bundled with 3 circuits 
using the same track... All I can say about this track by OOPS Design is WOW!!!

Out of the 5 thumbs fumbling all over themselves to get out of my pocket.... They ALL get 
out and stand tall.... GREAT JOB!!!


--------------------------------------------------------------------------------

changes from version 1.0 to 1.1:  changed the finnish textures
due to a conflict with mtm2mtm2.pod by winterkill

--------------------------------------------------------------------------------



If you're interested in the original track goto: http://karf.net/mtmg/contest/tracks.html



