Gromit's Day Off |
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I
started working on Gromit's Day Off in july 2000, 6 months
before the 4x4evo 1 hit the shelfs. Take 2 had accidently
released a alpha version of the game on a CD that came with the
french magazine Joystick, since I was hooked on MTM2
trackmaking, I had to have this CD. |
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So, on
a thursday morning I stepped into my car to drive to France
(Lille), the only problem was that I hit it into another car
before I had even left town ;-((, fortunatly I could get a
rental for a few weeks so I managed to pick it up afterall. |
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Fortunatly
MTM2 tracks could be played on the game although it created some
weird ground effects, not to mention dissapearing groundboxes
etc.... It did however give me an advantage on other
trackmakers who didn't have the alpha I had ;-)) |
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I
almost emediatly started working on all new models and textures
for this new track, and created the track almost completely with
Traxx, when the evo1 editor was released I just changed some
details that could not be done with traxx, adding the trees and
building some mountain somewhere are the only things that needed
to be done. |
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That
mountain later became legendary, most PPL were trying to climb
it, but failed. Others were able to, but only sometimes. |
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Only
later when custom trucks apeared on the scene it became easier
for folks to reach to the top. It's to bad all the posts about
it dissapeared somewhere, it was sure fun to read all of that
and inspired me to make a hillclimb track called "Nulla
Tennaci Invia Est Via", details about that track can be
found via the menu on the left. |
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With
this link you can view the beta proces of this track, somehow
that didn't get deleted. You can read it here |
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Use
the buttons below to download, you can either use the
executable, or (if you are a MAC user) the ZIP file |
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The
track is named after TRI's leadprogrammer, nicknamed Gromit. I
figured he might wanted to take a day off after all the hard
work he had done. |
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